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Charge! and catch coop: two games for teaching game play strategy.
- Article from:
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JOPERD--The Journal of Physical Education, Recreation &Dance
- Article date:
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May 1, 1996
- Author:
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Copyright informationCOPYRIGHT 1996 American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD). This material is published under license from the publisher through the Gale Group, Farmington Hills, Michigan. All inquiries regarding rights should be directed to the Gale Group. (Hide copyright information)
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The games charge! and catch coop can be used in teaching students offensive tactics in invasion games. The games should be played in sequence, to be followed by a discussion between teacher and students of game strategies. This model helps the students learn the three offensive invasion game strategies: moving an object to an advantageous position to score, communicating with and using one's teammates effectively, and creating open spaces and repositioning to gain an advantage.
By playing and discussing these games in sequence, students build an understanding of offensive tactics in invasion games.
To teach game play strategies, Doolittle and Girard (1991) recommend simple sequences ...
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